The shadowy greens and use of black in the spaces impart the feeling of distance from the sun. The limited colour is very appealing. Consider experimenting with a small highlight of a complementary coulor or higher saturation as a point of focus to draw the viwer's eye to the character. See whether you think, after the experiment, if that a point of focus colour would help direct a viewer's eye around the stage and story when it is animated.
The shadowy greens and use of black in the spaces impart the feeling of distance from the sun. The limited colour is very appealing. Consider experimenting with a small highlight of a complementary coulor or higher saturation as a point of focus to draw the viwer's eye to the character. See whether you think, after the experiment, if that a point of focus colour would help direct a viewer's eye around the stage and story when it is animated.
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